Patch Notes #1 - Oct 16th, 2020 — Vectromirror™ Steam update #1356743

Dear Test Subjects, First and foremost, thank you for playing our game! Version: 0.1037 Bug Fixes General Adjusted wall-running and various parkour...

Steam App
Vectromirror™ (1386990)
Event type
patch note
Published
17 October 2020 - 16:12:17 UTC
Source
steam_community_announcements
Dear Test Subjects, First and foremost, thank you for playing our game! Version: 0.1037 Bug Fixes General Adjusted wall-running and various parkour materials throughout the game so all the arrows are less visually distracting and impairing. Delay for still being able to jump after leaving a platform (a.k.a. Coyote Jump) added. Adjusted Pause Menu size for consistency. Updated hand animation on push ability use. Added ability to press all pause buttons (P, Esc, Gamepad Special Right) to resume play as well. All narrative audio now stops when paused and/or going back to the Main Menu and resumes when the player returns to the game. All level music now pauses/un-pauses when you pause/un-pause the game. It also resumes when going back to the Main Menu. Tutorial Level Updated level design flow. Level 1 Fixed gap near the platforms after the green switch in Valley, so you can no longer fall do...

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