- Steam App
- Fractured Online (1426050)
- Event type
- patch note
- Published
- 29 November 2023 - 16:27:17 UTC
- Source
- steam_community_announcements
Hi all, here comes a patch with multiple bug fixes for sieges. There are still some we are investigating, but several issues were likely caused by the same bug (the first one below). It's no longer possible to declare a new siege against a city that is in the 24-hours grace period after another siege has ended. Winning a conquest attempt now reduces 50% of the city's loyalty instead of 60% and cities recover 6 loyalty per day instead of 4. This means it now takes 3 successful sieges in a row to conquer a city, as it should be. Guilds can now declare a conquest siege from the politics window built in the guild menu instead of having to go through a Town Hall menu. Please note that, for now, the rule that guilds can only siege hamlets still holds. No more ghost weapons equipped until relog when an equipped weapon breaks. Ice Spikes can no longer be Critical. Charcoal Piles are now smaller ...