- Steam App
- Just Random Squares (1109880)
- Event type
- patch note
- Published
- 10 February 2020 - 17:08:32 UTC
- Source
- steam_community_announcements
Random update! Slightly nerfed hard difficulty and added feature to update existing saves to latest balance data. Also 30% discount that will last for couple of days is planned to start tomorrow! Full changelog: BALANCE Hard and stable hard game modes: - Enemy damage multiplier per wave: 2.2% -> 2.1% - Enemy additional stat multiplier per boss wave: 25% -> 22% - Overall enemy damage multiplier: 125% -> 120% - Boss damage multiplier: 110% -> 107% - Health powerup drop chance multiplier: 90% -> 95% These changes should decrease gap between normal and hard difficulties but still keep hard difficulty *hard* Third boss: - Healing powerup (dropped between phases) effect multiplier: 140% -> 145% Fourth boss: - Healing powerup (dropped between phases) effect multiplier: 175% -> 180% OTHER - Added feature that allows updating balance data of existing save file to latest version. Button to perform...