- Event type
- patch note
- Published
- 8 January 2024 - 14:53:10 UTC
- Source
- steam_community_announcements
Yo! Since the game is hitting consoles this year, I took the opportunity to dive back into the code base and fix up some things. Here's the changelog: The boss cutscene is now skipped on respawn, so you can try again quicker Added animated background elements to all levels Added a new animation when Shino-kun jumps out of a slide at high speed, because why not Made menu navigation a bit more consistent Fixed a bug where Shino-kun would be stuck in his falling animation after hitting the ceiling after a kick (yeah, it's specific) Fixed a bug where the dive kick wouldn't come out if triggered on the same frame as landing from a jump (yeah, speedrunners found this one) Added particles when wading through deep snow Maybe something else I forgot, or as companies call it: "various fixes and improvements" In case any of these changes breaks something else, let me know in the comments or hop int...