- Event type
- patch note
- Published
- 23 October 2016 - 17:14:11 UTC
- Source
- steam_community_announcements
UPDATE 1 FIXES -Boss banner no longer flashes if the player is killed during a boss battle -Player is now sent back to the last checkpoint if killed during a boss battle -Boss attacks now connect with the player -Goal post at the end of a level no longer bounces into the ground -Level 1 blue key card moved to a more convenient location for pickup -Store menu's should show the status "locked" for weapons and items not available to the player in that playset -Purchasing defense updates in Dragon's Fight Club will now play the purchase sound effect. -Frames added to player attacks -Player punch and kick animations sped up considerably -Space bar, Return, Punch and Kick all now activate character dialog -Knucklegeddon now locked until unlocked through natural progression -Player now get sent to last checkpoint if killed -Weapons can now be picked up while on a mount -Mounts now add a slight ...