- Event type
- patch note
- Published
- 7 February 2018 - 01:28:15 UTC
- Source
- steam_community_announcements
Windows Mixed Reality for SteamVR has been updated with the following changes: Textures on the controller models now look better in applications that use a simplified rendering model Buttons and joystick on the controller models now animate when you interact with them Improved logging to help diagnose issues with controllers and start-up This update also includes changes that only affect upcoming Windows Insider flights: A more reliable implementation of running start, which helps games achieve lower latency The mouse will now be visible on the desktop while playing SteamVR games Controller battery status will be visible in the SteamVR status window Gamepads and other controller peripherals will now work for SteamVR games that use new versions of XInput The proximity sensor button state will be available to games