Rend Early Access Patch 5.1: Patch Notes — Rend Steam update #1381312

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28056153%2F6b375472499c80b42a5b5416a8ee3b96dd01eb46.jpg Patch 5.1 introduces gameplay...

Steam App
Rend (547860)
Event type
patch note
Published
9 October 2018 - 23:25:29 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28056153%2F6b375472499c80b42a5b5416a8ee3b96dd01eb46.jpg Patch 5.1 introduces gameplay improvements and bug fixes reported by the community and reflected on the Community Issues board. It also marks Rend's transition to Unreal Engine 4.20. General Updated Rend to Unreal Engine 4.20 from 4.19. Adjusted faction stronghold lighting to improve performance. Further improved player movement smoothing algorithm from Patch 5. Favorited servers are now stored account-wide rather than client-side. Vaults can no longer be placed in faction strongholds. Balance Assassin Swapped +0.5% headshot damage for +1% accuracy per point spent. Shaman Swapped +1% accuracy for +0.5% mount speed per point spent. Removed the increased PvP damage passively gained from all weapon skill perks. Passive increases granted from weapon skill perks now only de...

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