- Steam App
- GameMaker Studio 2 Web (585600)
- Event type
- patch note
- Published
- 14 December 2022 - 15:54:28 UTC
- Source
- steam_community_announcements
IDE v2022.11.1.56 Runtime v2022.11.1.75 This is a small, but very important update which fixes some of the top issues in the original 2022.11.0 release: Building Projects: Texture pages no longer get overlapping sprites in some cases Debugger: Fixed an issue where GameMaker locked up (and potentially RAM usage jumped up also) when hovering over any object instance values in a debugger event window which has hit a breakpoint/been paused Project Load: Fixed that some Windows/macOS/Ubuntu Game Options were reset to their "Test" defaults each time any project is loaded by some users of those IDEs Startup: GM no longer goes unstable when starting up whilst offline/no network adapter has been found (which resulted in an MQTT exception in the ui.log) our GameMaker permissions FAQ for how to stop this] In-Game: Fixed that games sometimes failed to start in 2022.11.0 builds due to an audio thread...