0.2.52.3 (EXPERIMENTAL) - Dynamic centre of mass — Sprocket Steam update #139301

Hi all, There's a build up on the experimental branch with dynamic vehicle centre of mass and a pass on many of the effects in the game. Hopefully these...

Steam App
Sprocket (1674170)
Event type
patch note
Published
3 July 2026 - 13:45:56 UTC
Source
steam_community_announcements
Hi all, There's a build up on the experimental branch with dynamic vehicle centre of mass and a pass on many of the effects in the game. Hopefully these changes let you feel a bit more immersed in battles! Changes Vehicle centre of mass is now calculated. It'll generally be higher than before, leading to vehicles rocking more. Added a 'basic' transmission editing mode. Reworked visual effects for cannon fires, shell impacts, turret popoffs, flameouts, vehicle fires and track throwoff. Reworked audio effects for cannon fires and shell impacts. Added a sound effect when blown-off turrets hit the ground. New part from Dario: triple pad track belt segment. Bot gunners now have a reaction time, between 0.1 and 0.5s. The gun will need to be held on the target for this period. Stops them firing accurately on the move. Adde...

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