Optimization system rework — System.Execute Steam update #1405028

The optimization panel got a complete overhaul. Existing nodes are stronger, costs are higher, and there are four new nodes that create real build...

Steam App
System.Execute (4353080)
Event type
patch note
Published
21 March 2026 - 21:30:22 UTC
Source
steam_community_announcements
The optimization panel got a complete overhaul. Existing nodes are stronger, costs are higher, and there are four new nodes that create real build choices. Buffed Existing Nodes Cache Priming now gives a permanent +15% production bonus on top of the 60s burst Overclocking no longer penalizes tier 8+ hardware. Max stacks raised from 50 to 75 Bulk Efficiency discount improved to 20% for x10+ buys and 25% for MAX buys. Single-buy penalty reduced from 5% to 3% Memory Leak Patch ramps faster (0.75%/min instead of 0.5%) and caps at 40% instead of 30% Coolant Cycle now reduces heat throttling by 75% and slows overclock stack decay by 50% Recursive Optimization exponent raised from 1.5 to 1.6 New Nodes Frequency Scaling (25 NW) => production scales with your lifetime FLOPS. Gets stronger the further you go Idle Protocol (18 NW) => 1.5x production when you haven't clicked for 30 seconds. Conflict...

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