- Steam App
- Godless Tactics (1286010)
- Event type
- patch note
- Published
- 20 May 2020 - 14:28:33 UTC
- Source
- steam_community_announcements
Fixed a couple more things, and did 'something' to address the can't-select-stuff bug. FIXED: - If you loaded a save that was before a battle while the game was already before a battle, it could cause a mess up with the music that would make the battle initiation music play on through the whole battle, or keep playing on the map if you cancelled the battle. That shouldn't happen anymore! - It was possible to make the AI not correctly finish moving a party if you clicked around right after a battle, before you had closed the post-battle screens. I don't think this really did anything interesting, but now it stays on the intended path through the code, so that's probably a good thing. "FIXED": - I have once again changed some stuff to reduce chance of the softlock-esque bug. I won't rant about it here, but I found something I thought might cause it in such a fashion that it would appear ra...