- Event type
- patch note
- Published
- 6 July 2024 - 08:35:28 UTC
- Source
- steam_community_announcements
- starting hp for units is based on spreadsheet values, troop changes give permanent changes. - Separate in-battle stat bonuses for units from campaign bonuses. Fixed bug with strange HP jumps. - Tiny optimization with ForceUpdateStats and BattleGroup placements near PlayerAreas. - enemy units don't disappear on random battles. Clump control. - Final quests in campaign 0 require less bread.