Build v0.04R7 Changelog — Eternal Radiance Steam update #141123

Build v0.04R7 Changelog Adjusted the skit UI HUD component to be more noticeable. Adjusted some of the forest boss attacks's hitbox timing to be more...

Steam App
Eternal Radiance (923570)
Event type
patch note
Published
21 April 2020 - 12:16:12 UTC
Source
steam_community_announcements
Build v0.04R7 Changelog Adjusted the skit UI HUD component to be more noticeable. Adjusted some of the forest boss attacks's hitbox timing to be more accurate. Adjusted celeste's stun handling to fix the stun-locking problem when you are being attacked by multiple enemies or damage sources. Adjusted airbourne handling code so that party members will be pushed away if u jump on them. Improved airborne handling code so that it will push enemies / party members away before collision happens instead of after collision has been detected Fixed a minor bug whereby party members were reviving with 0.15HP instead of 15% HP. Adjusted default goblin's jump attack to disable collision temporarily and have consistent behavior with other types of jump attacks. You can now set how often your party member use their abilities in the abilities screen Enemies that are on top of another enemy will now be pu...

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