- Event type
- patch note
- Published
- 21 April 2017 - 20:55:00 UTC
- Source
- steam_community_announcements
After watching several different players in EXA, and receiving feedback from several more, I was able to generate a long list of frequent usability and user experience issues. This build addresses many of these issues. Due to the large number of changes, I have grouped the following list into sections. Please let me know how these changes are working for you, and if you think any of them have missed their mark. This build's DevUp video covers almost all of the changes, and it might be more understandable than reading the written below. Video: https://youtu.be/47nsbN1oY5A (https://youtu.be/47nsbN1oY5A) LOOP AND METRONOME INTERFACES Added a "ghost strike" animation that shows the handle/cursor pushing through an interface-ringer, appearing after the cursor stays near to the ringer for two seconds. Added 6cm distance-buffer that must be exceeded before an interface-ringer can be hit again. ...