Update notes for May 30 — Fida Puti Samurai Steam update #1419361

This one took a little more time, on a fundamental ingame change that I needed to approach. But why? Two things: first, since the game does not lock you...

Steam App
Fida Puti Samurai (1534340)
Event type
patch note
Published
30 May 2021 - 19:46:58 UTC
Source
steam_community_announcements
This one took a little more time, on a fundamental ingame change that I needed to approach. But why? Two things: first, since the game does not lock you on finding colored keys or activating things, I was looking into ways of giving meaning to the game combat, to... you know, avoid the game being an entire speedrun only thing. Another issue was the Rogue-Lite elements. Until now, the way to save things on your house stash was to drop any weapon-or-item on a mailbox, then this item would be saved on your cabin/hub. I personally like when there's not-so-obvious design ideas on game (Dog Duty is totally based on that) but... I think that the mail box alone was not doing it's job, and also, imposing some limitations. So... how to solve those 2 questions? Well... since Liza LOVES to browse stuff on e-shops (I dont see reason on that, but that's her thing) I'm changing the game system to work ...

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