- Event type
- patch note
- Published
- 28 February 2026 - 08:42:30 UTC
- Source
- steam_community_announcements
This update focuses on fixing some common gripes, Cleric adjustments, and several combat & UI fixes.Important: Save games from previous versions are no longer compatible with this update. BalanceMonsters with very high Initiative now buff on turn 1 instead of immediately frontloading damage. (Early turns should feel less “oops you’re dead” and more tactical.)Cleric starting relic now reduces Max HP by 50% (percentage-based) instead of a flat value. (This should make him much more playable on higher ASCENSION levels and also make him a bit more easier in early game) EXPOSED no longer requires MARKED to increase damage (making it more universally usable).SHARPSHOOTER now checks for MARKED again (not EXPOSED).Starting event has a few more impactful choices.Reduced Initiative reduction from Spicy Fruit and Exotic Fruit.Relics can no longer reduce Initiative below 1.Fixes & ChangesCompleted r...