- Steam App
- Striving for Light (1646790)
- Event type
- patch note
- Published
- 21 June 2023 - 19:48:02 UTC
- Source
- steam_community_announcements
Improvements Fixed memory leaks on scene switch which lead to degraded performance over time. Glaring light has reduced visual stack count to prevent visual blow out Darkness Challenges for receiving skill gems now do not spawn enemies on current player position Fixed wrong displayed shadow on phoenix superboss Fixed stats display fraction of values decimal values Stone Statue enemies now as well have red outline for hands Loading screen now has translations Balancing Worm enemies now do not deal damage on tail edge Bugfixes: Fixed world event glitch that makes it possible to activate an event multiple times Rolled back previous change that always difficulty tier 1 is automatically selected. Now always the highest current difficulty tier is selected by default on the start of a run Fixed increased projectile damage skill nodes not affecting the projectile damage (v.0.8.5.1b)