- Steam App
- RESEQUENCED (845490)
- Event type
- patch note
- Published
- 21 October 2019 - 19:51:09 UTC
- Source
- steam_community_announcements
Bug fixes Fixed a bug which would cause the game to hang after the enemy agents were killed if the dialogue was skipped mid-way. Fixed a bug which was making it difficult for Lux to proceed further in some parts of the Oridian Cave System. Performance tuning Removed Dobrovski's bullet shield from the final battle. It was using about 10 fps just to animate that effect (yikes!), and it just wasn't worth it. Improvements Made it a little easier to kill Mills - that battle went on for too long.