- Steam App
- Brink of Extinction (748930)
- Event type
- patch note
- Published
- 25 March 2018 - 12:37:18 UTC
- Source
- steam_community_announcements
Hello, I've now updated the game to version Blitz Ant, which adds a handful of new features and fixes. - Optimization Shadow system has been optimized and settings for it tweaked. FXAA removed in favor of TSAA. This means that the aliasing has been minimized even on low resolution scaling. TSAA is more performance heavy than FXAA, but the added performance cost is offset by allowing lower resolution scales to get the same or better graphical fidelity. Loading times between levels lowered. Music is compressed into memory in the background instead of on load and SFX uses faster compression. Improved pooling system and waypoint path generation to allow for pool expansion and drawing from a single pool. This dramatically improves the loading times, in particular it lowers the load of creating many objects on start (noticeable by a lot of stuttering when level is first loaded in). Optimized U...