Enemy Scaling, Random Battles, Shops — Simple Fantasy Steam update #1495346

Hey everyone! I’ve been working hard behind the scenes to get our main game world running beautifully. Since our overworld map is one giant, seamless...

Steam App
Simple Fantasy (4673130)
Event type
patch note
Published
8 July 2026 - 23:37:56 UTC
Source
steam_community_announcements
Hey everyone! I’ve been working hard behind the scenes to get our main game world running beautifully. Since our overworld map is one giant, seamless room with zero loading screens, I had to completely change how enemies, shops, and dialogue work behind the scenes so everything updates instantly in real time. Here is a breakdown of all the major upgrades now live in the game! --- ### 🕹️ 1. Smart NPC Dialogue & Edge-Shielded Popups I built a completely responsive information system that projects text boxes right above an NPC’s or a terminal's head when you walk near them. * **Auto-Sizing Frames** The game now reads your text lines and automatically shrinks or expands the box to fit the words perfectly, up to a maximum 300x300 pixel limit. * **Edge-Shielding Push Logic** If an NPC is standing right up against the edge of the screen, the text box detects the boundary and automatically slide...

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