- Steam App
- Roguefort (4274730)
- Event type
- patch note
- Published
- 5 June 2026 - 08:15:08 UTC
- Source
- steam_community_announcements
New Features and Fixes 30 new creature sprites - Added 12 community pixel art submissions from iramrahman64, plus an 18-creature backlog now integrated across dungeon enemies and bosses. Experimental 3D render modes - Opt-in under Settings → Display (classic 2D remains the default). 2.5D presents the world in a tilted voxel view, while First-Person transforms it into a 90s-style grid crawler (Left/Right turn in place, Up/Down step forward and back). Includes a Draw Distance setting (distant peaks, river meshes, far-field forests, god-rays - lower it on Steam Deck), an optional height-aware traversal mode that turns cliffs and highland mesas into real terrain, plus combat and spell VFX, per-weapon attack animations, dungeon portals, healing auras, and real point-light emission from light sources in 3D. Still experimental - feedback welcome.Cheese Mastery abilities fully wired - 31 mastery...