Patch 1.0.1 — Fort Triumph Steam update #1502572

Fort Triumph is only out for a couple of days and our amazing community has already given us enough feedback to prepare our first patch! Let's take a...

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Fort Triumph (612570)
Event type
patch note
Published
22 April 2020 - 16:32:47 UTC
Source
steam_community_announcements
Fort Triumph is only out for a couple of days and our amazing community has already given us enough feedback to prepare our first patch! Let's take a quick look at what we've done in the past few days: Balance: Reduced Worldmap AI aggression, especially on Easy/Normal. Also tweaked down its capabilities on all difficulty levels except Legendary. Towns with the Citadel/Castle upgrades now provide defense even when there are no heroes in them. Defending units in towns with the Citadel/Castle upgrades now no longer require there to be a hero in town. Reduced the difference between amount of resources the player and AI start with on Legendary. Increased the beetcoin cost of 'Survival Instructor Hit' from 800 to 1000, and also made it so the AI will only buy this building on Legendary. Removed stat bonuses from Citadel and Castle upgrades. Fixed difficulty evaluation for such battles being wr...

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