- Steam App
- Tactical Control (1000540)
- Event type
- patch note
- Published
- 1 April 2019 - 04:56:16 UTC
- Source
- steam_community_announcements
Greetings commanders The last patch changed some values and resulted in some units losing some of their appeal. This patch attempts to compensate. Details follow. Visibility while moving is now increased by 25%, up from 10%. The 10% value didn't feel impactful enough, 25% is more visible and should have a bigger effect on planning. Increased S range from 2600 to 3200, but reduced its durability from 400 to 300. In the last patch, S has had its range drastically reduced. While it felt like it needed a nerf, this wasn't it. It resulted in S's requiring lots of micromanagement and becoming easily suppressed and helpless. The current change restores some of it s lost range, while further reducing its durability. It is now closer to the harrasing unit it's supposed to be. H health reduced from 340 to 300. H's still didn't feel fragile enough. This should make it more important to protect them...