Big Balance and Mechanics Patch 2019.03.22.b Is Live — Tactical Control Steam update #153230

Greetings Commanders The biggest change in this patch are updates for the game's movement and visibility mechanics. Also, several units have had...

Steam App
Tactical Control (1000540)
Event type
patch note
Published
22 March 2019 - 14:15:48 UTC
Source
steam_community_announcements
Greetings Commanders The biggest change in this patch are updates for the game's movement and visibility mechanics. Also, several units have had small-ish stat updates. The "SEARCHING" menu page is also improved. Details follow. New movement mechanic: suppression. Units under attack move at 50% speed. This is meant to increase the defensive potential of static units, like H and I. An attacker must think twice before going into an enemy's field of fire, because he might not escape before taking significant casualties. C are immune to suppression, so they move at their full move speed even under enemy fire. This is in line with their intended role as melee chargers. New visibility mechanic: while moving, visibility increases by 10%. This will make static units slightly better hidden than moving ones, possibly increasing the utility of R and I. The effect of this change is not certain, and ...

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