Zeepkist Beautiful Beta - Version 17, Patch 5 — Zeepkist Steam update #156807

Patch 5: - added experimental "Whole-Mesh Batching" which should improve fps in levels with many trees and stuff (Setting can be found in General, all...

Steam App
Zeepkist (1440670)
Event type
patch note
Published
5 May 2025 - 14:10:38 UTC
Source
steam_community_announcements
Patch 5: - added experimental "Whole-Mesh Batching" which should improve fps in levels with many trees and stuff (Setting can be found in General, all the way down, under the "Experimental" header) - fixed autosaves/backups not saving properly - fixed gift counter not working for JSON adventure levels (A-01) - optimized some wheel code on meshes with lots of polygons (fixed pants) - optimized level loading - optimized LOD calculations a little bit - "simulate lofi" now also disables volumetric lighting - fixed block counter on level loading being 0 sometimes - fixed fans in fan blocks not going intangible when they were meant to - fixed author times sometimes not showing up in editor - fixed controller not being able to navigate to "reset shuffle" - fixed tree gun pipette mode - speed split deltas now show a decimal

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