Hot fix update, Huge Performance Boost. Bug's cleaned up. — VR Dungeon Knight Steam update #158777

Hi everyone, I noticed some bugs/performance issues. So I updated the game accordingly. A couple of things that changed/reworked since the big update...

Steam App
VR Dungeon Knight (566860)
Event type
patch note
Published
24 May 2017 - 15:36:49 UTC
Source
steam_community_announcements
Hi everyone, I noticed some bugs/performance issues. So I updated the game accordingly. A couple of things that changed/reworked since the big update: -Sneaking is changed and more clear, if you crouch a blue tint will appear and notify that you are currently in "Stealth Mode". When you are in stealth mode monsters can't hear you from the back and sides. This way you can sneak up on them and sneak attack with a melee weapon. -Teleporting now always places you 100% accurate on the place you teleport, sometimes when you moved away from the middle of your play area your teleportation position would be wrong. -bug removed in enemies that heavily dropped the overall frames per second. This caused the screen to flash in bigger area's -Rooms have been cleaned and optimized to improve overall performance -Feature to disable High render effects to improve frame rate. -Feature to disable real time...

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