New patch! Dungeon traps! Final boss Updated! — VR Dungeon Knight Steam update #158780

Hi everyone! I hope you are all doing great! The new patch has launched with general bug fixes and new dungeon structures. I did a lot of general bug...

Steam App
VR Dungeon Knight (566860)
Event type
patch note
Published
28 April 2017 - 15:05:56 UTC
Source
steam_community_announcements
Hi everyone! I hope you are all doing great! The new patch has launched with general bug fixes and new dungeon structures. I did a lot of general bug fixes and some more specific ones mentioned here: - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -Weapons don't stack anymore in your belt on the same spot, this was not intended and could lead to confusion. -Dying works better. You now hear a death tune and return to the main chamber faster. -Chest Payout changed, you no longer get chests from challenges, but you can still unlock the bonus room if you manage to get all 3. -You have a chance that a dungeon is longer as normal, in that case your payout in chests goes from 1 to 3. -The final boss now shoots an energy ball as a third attack.* *This orb can be blocked with your weapon/shield to deflect and redirect it back to him, starting a back and forth sequence, if th...

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