- Event type
- patch note
- Published
- 26 May 2019 - 11:56:01 UTC
- Source
- steam_community_announcements
Second patch is coming up, there’s likely more to come after this but this one has a lot of changes so buckle up! > Difficulty descriptions have changed, now easy mode is the recommended difficulty for first time players as normal seemed to hard in retrospective. > Changes to the level design were made in Shantoria, Titanic Tower, Hyperath Fleet and Planetary Stripe. > The double jump is now restored after hitting a dash ring. > More tutorial pop ups have been added to stages on your first playthrough. > The speed Fark can reach on his own on the ground has been greatly increased. > On easy mode, you should be able to find early goals in Hyperath and Apocalypse. > Input check for jumping and several others were improved for those machines which the game runs at a low framerate. > Biker charged attack effect is now more transparent. > Smooth turning description has changed. > “In Stage Ti...