PATCH 0.7.3 + Weapons Balancing — CASE 2: Animatronics Survival Steam update #159707

Hello everyone, we tested balance changes, and are sure that both sides are more fair now. Survivor's gameplay is harder and more fun now, animatronics...

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CASE 2: Animatronics Survival (722960)
Event type
patch note
Published
22 January 2025 - 07:14:21 UTC
Source
steam_community_announcements
Hello everyone, we tested balance changes, and are sure that both sides are more fair now. Survivor's gameplay is harder and more fun now, animatronics are harder to escape from. You might have to change your playstyle as survivor characters, but don't worry, the changes are big only for pointer. We recommend you to don't waste too much stamina while animatronic is not close! This might save your life. If you think the game is still unfair, contact us through comments or discussions on steam, and tell us your problems with current balance. Here are the new cooldown stats: Support: 35s > 65s Medic: 30s > 50s, she has five mines now instead of four Pointer: 45s > 80s Now you might ask: Why is pointer's cooldown so big now? He has easier qte, 2 chances of escaping animatronic's claws, more stamina and an ability, so his big nerf is fair. Him having more stamina pays out in dealing with LAST...

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