Jesus is back!! Balance adjustment and new netcode tech (Roll back) online! — Fight of Gods Steam update #160926

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28266235%2Ff7940b85f826a3660547e3c47cbda7b0224ca800.png Hello Fighters! Thanks again...

Steam App
Fight of Gods (612930)
Event type
patch note
Published
9 May 2019 - 01:22:16 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F28266235%2Ff7940b85f826a3660547e3c47cbda7b0224ca800.png Hello Fighters! Thanks again for been supporting Fight of Gods, we are still working on this project even when it was released! After over a month of players feedback and discussion inside the team, we made another wave of adjustment on some Godracters. There are certain Godracters has more adjustment then others, especially Jesus, Santa, Freyja, Amaterasu and Lamia, we hope you guys like it. On Net code, we were using delay base before this update. And this time we changed to (Roll Back) method, it should bring you better input experience. Please give it a try! More update detail below, thank you all once again and please keep support us! Best Regards, Digital Crafter Team Fight of Gods Twitter:https://twitter.com/FightOfGods Fight of Gods Facebook: https://www.facebo...

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