- Steam App
- Starforged Legacy (3353390)
- Event type
- patch note
- Published
- 12 April 2026 - 19:30:55 UTC
- Source
- steam_community_announcements
This hotfix addresses the issue where enemy difficulty was capping out mid-run because the scaling curves didn't extend far enough, along with a batch of gamepad improvements, skill fixes, and content polish.Balance ChangesEnemy scaling curves extended to Threat 3000.Damage and speed were capped at Threat 20 (reached around map 6–9 on Normal), and health was capped at Threat 100 (hit within the first few maps of Endless). Beyond those caps, enemies stopped scaling in threat and became pure sponges, with health-to-damage ratios reaching 30:1 at Threat 100.New curves extend all three attributes to Threat 1000, keeping the sponge index between 3:1 and 9:1 throughout.Six plateau windows have been added at Threat 5–8, 16–22, 35–45, 75–90, 150–180, and 300–350, where scaling briefly pauses, giving players room to feel their upgrades before pressure resumes. All existing values below the old ca...