- Steam App
- Sin and Love (3432500)
- Event type
- patch note
- Published
- 29 May 2025 - 11:41:12 UTC
- Source
- steam_community_announcements
**Experience Improvements:** ※ Adjusted mana restoration mechanics: Killing enemies now grants additional mana, with increased attack-based mana regeneration for smoother talisman and array gameplay. ※ Reduced **Blood Orb Matriarch**'s HP and shield values in Chapter 2 for quicker combat resolution. ※ Streamlined Chapter 3's "Farewell Master" storyline by significantly lowering **Refined Scorpion (Yeluohe)**'s health pool. ※ Execution gauge improvements: - No longer decays after **Elder Monk**'s burrow attack - Removed gauge depletion during **Stone Guardian**'s spin/floating slam attacks _(Precision combo players rejoice!)_ ※ Added revival limits: - Enemies can only resurrect via cocoon **once** per death - Max **1 split** per enemy fatality ※ Boosted soul acquisition rates in first 5 chambers through optimized reward distribution. ※ Enhanced relevance and readability of **Fate Register...