v0.7.0 - Level Editor + Workshop — Polyball Steam update #164691

http://i.imgur.com/r2PZDbs.gif Hello everyone! It's been a little while since our last update, but we've been busy building in Workshop support and a...

Steam App
Polyball (368180)
Event type
patch note
Published
23 June 2017 - 21:58:48 UTC
Source
steam_community_announcements
http://i.imgur.com/r2PZDbs.gif Hello everyone! It's been a little while since our last update, but we've been busy building in Workshop support and a real easy to use level editor. It still has a few kinks to iron out, and could use some more objects, but I think it's a great start to community levels. The general idea of the level editor currently is to share creations using the blocks we have defined (custom model support coming soon). You can get to the editor from the main menu. From there, create a level then press F5 to enter the editor mode. From here there is a help menu that can guide you further. Have fun! For the future of the level editor we have the following plans: Custom objects, par times, more in-depth workshop management, nicer UI, a whooooleee lot more default objects, currated level select, level design contests, and much more! There are also a few other random fixes ...

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