Experimental Branch Patch (1.1.16) — Going Medieval Steam update #1652917

Greetings, players! The newest patch (1.1.16) is now live on all platforms on the experimental branch. Please save your progress and restart your game...

Steam App
Going Medieval (1029780)
Event type
patch note
Published
11 August 2026 - 10:00:27 UTC
Source
steam_community_announcements
Greetings, players! The newest patch (1.1.16) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.Quality Of Life ImprovementsDisabled warning sound on Annoyed effectors.Bugs and FixesFixed the issue that caused Settlers to not appear rebellious after loading, even though they were.Fixed the issue that made production stuck at 100%Fixed the issue where Raids were not ending if all Settlers were fainted.DISCLAIMERS: ⚠️ We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur.⚠️ Also, at the moment, the experimental and the main branch are different. ...

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