- Steam App
- Riftwalker (929910)
- Event type
- patch note
- Published
- 9 April 2019 - 22:30:04 UTC
- Source
- steam_community_announcements
TLDR; The game balance has been changed to make it easier since the last update, while keeping you on your toes. Listening to community feedback, patch 0.4.4.5 has changed the timing in spawning enemies - namely the first wave. The update gives players up to five minutes of time in order to strategically plan how they want to set up their towers. This update has also buffed the steam rifle turret damage. If you're still struggling, PLEASE hop onto the community discussion and give me your feedback so I can make the needed adjustments. I'll be listening to feedback later today/tomorrow and deploying another update if needed if the game feels smooth - then I will continue to work on the skill tree and lore system in order to start spawning lore fragments throughout the game. Lore fragments will be your primary source of lore and story revolving around the Riftwalker universe, although they...