- Steam App
- ChilloutVR (661130)
- Event type
- patch note
- Published
- 30 June 2026 - 01:14:53 UTC
- Source
- steam_community_announcements
Changelog Avatars are now put into a normalized IK pose before being configured for wearingThis addresses an issue where avatars which were not uploaded facing world forward would calibrate incorrectly for some game systems that initialized before IK calibration (like self portraits face tracking)Being immobilized no longer pushes you out of your current movement stateThis addresses switching worlds kicking you out of flight modeExposed button hold wait timer value as a propertyFixed BetterScheduleSystem to include the overshooting time when running each frame (results in steadier timing for recurrent tasks)Fixed content details and full image button images disappearing in some casesFixed group owner avatar image url for when the group owner is not in the instanceFixed video player audio sources which were not enabled by default not playing once enabledRefactored CVRTexturePropertyParser...