- Steam App
- ChilloutVR (661130)
- Event type
- patch note
- Published
- 20 December 2025 - 20:44:36 UTC
- Source
- steam_community_announcements
Changelog:Fixed avatar loading pipeline getting stuck for the session if it encountered an avatar with 1000+ renderersFixed issue with pickup markers exploding if they receive the texture to apply as they are destroyedFixed present collider being interactable prior to the present landing on the groundFixed present collider being reenabled after the death animation had playedFixed present poof particles not having player colors properly appliedFixed spawned presents failing setup when trying to apply their color too earlyRemoved CVRBuilderSpawnables built-in trigger collider generation due to it being bad