Patch 1.52.0A: Map Changes, New VFX and Optimizations — Hunt For Gods Steam update #174006

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Steam App
Hunt For Gods (576940)
Event type
patch note
Published
25 January 2019 - 23:16:52 UTC
Source
steam_community_announcements
Comment down below or join us on: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30479260%2F0f3aac8357b52316d182c4a0ddcaa092171171fe.png Reddit: https://www.reddit.com/r/HuntForGods/ Telegram: https://t.me/huntforgods We are waiting for you! :D _____________________________________________________________ Game: (Classic) Changed the structure of the Athlon passageways If an invisible entity is Stunned, it becomes visible Icons on the minimap of units that become temporarily invisible are now hidden from enemies Improved the displaying of shields on other players' life bars (Gods) In the selection screen of the divine soldiers of the current round, it is now possible to read the passive skill of that type of soldier Ilouase's Ultimate Skill now has a new particle hit effect Yokpull’s Skill 2 now has a new particle effect Improved the quality of some textures of Ilouase's...

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