Update 1 — Eight Dragons Steam update #174517

Our first week on Early Access has gone really well. That's not to say you guys haven't found any bugs - you have, and told us about them, and we really...

Steam App
Eight Dragons (716250)
Event type
patch note
Published
29 April 2019 - 22:24:12 UTC
Source
steam_community_announcements
Our first week on Early Access has gone really well. That's not to say you guys haven't found any bugs - you have, and told us about them, and we really appreciate your help! Our first update has gone live, and while we haven't had time to take care of everything, here are the changes we have made... Audio balancing - we've rebalanced the jingle that plays at the end of each level to have a less obnoxious volume level. Difficulty - we've added a little bit of invincibility when you get up after being knocked down. We've also slightly changed the way punching works - some people have been a bit put out that you can only punch one person at a time (and in the game too). That's still the case, but now enemies that haven't been stunned by a previous punch are prioritised over those that have been, to make it slightly easier when you're rushed by a couple of enemies at once. Menu controls - w...

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