Version 99.2 — The Powder Toy Steam update #178124

- Fix update check not processing when simulation is paused or when manually triggered - Fix PIPE rendering garbage data as elements when carrying PIPE...

Steam App
The Powder Toy (1148350)
Event type
patch note
Published
1 February 2025 - 22:54:04 UTC
Source
steam_community_announcements
- Fix update check not processing when simulation is paused or when manually triggered - Fix PIPE rendering garbage data as elements when carrying PIPE with PIPE - Stop displaying 0 FPS when the sim is paused - Fix an issue where fire effects rapidly jump to their end results in high refresh rate monitors, when pausing - Fix some UI animations running faster in high refresh rate monitors This is a small update to fix bugs from version 99.1. It brings the fps display back in line with how it was before, and fixes some other bugs on high refresh rate monitors

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