UPDATE 2: Experimental Unity ECS Optimizations — Time Warpers Steam update #178877

https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33637666%2F0bacbdfcf4c593816e85db6ce568b84ec13ed8f8.png This sprint was all about...

Steam App
Time Warpers (676500)
Event type
patch note
Published
30 November 2018 - 06:01:28 UTC
Source
steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F33637666%2F0bacbdfcf4c593816e85db6ce568b84ec13ed8f8.png This sprint was all about performance optimizations. Our main focus was on implementing Unity's experimental ECS technology, which is designed to take advantage of multicore processors, high performance code & optimized memory layouts. Some ways we've been able to take advantage of this new system are: More projectiles & gold pickups with even better performance Consumes less memory with significantly fewer lag spikes Faster streaming of Zone details (like border lights) This was a top request from a lot of players, so let us know what you think of the performance improvements. The next Friday Update will be on December 14, in the meantime continue to share your suggestions & feedback on the Steam Forums & our Discord. https://steamcdn-a.akamaihd.net/steamcommunity/pub...

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