Update notes for 1.06 — Zombieville USA 3D Steam update #179626

Update notes for 1.06 Bug Fixes Fixed a bug which would cause the movement penalty for firing while backpedaling to not correctly apply in some...

Steam App
Zombieville USA 3D (1801520)
Event type
patch note
Published
25 March 2025 - 23:28:17 UTC
Source
steam_community_announcements
Update notes for 1.06 Bug Fixes Fixed a bug which would cause the movement penalty for firing while backpedaling to not correctly apply in some situations Raytraced Shadow Denoiser is now disabled by default, as it could cause intermittent light flickering when Raytracing was enabled - it can be optionally re-enabled in the Graphics settings. The ESC key now correctly backs out of menus on the launch screen Adjustments Added an input buffer for both weapon firing and swapping commands - for example, attempting to switch weapons halfway through firing an RPG will execute the swap after the animation is complete. Added the ability to instantly pick up a weapon into the currently active slot with E (on keyboard) or Left Trigger (on controller) Weapons with “Overload” now simply consume double ammo, instead of using ammo from all weapons at once Bottomless weapons now regenerate 1% of their ...

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