- Steam App
- Luxmithar (3454890)
- Event type
- patch note
- Published
- 5 March 2026 - 22:59:49 UTC
- Source
- steam_community_announcements
New Additions Added enemy archetypes for attack patterns and targeting behavior. Added enemy element/role profiles with resistances and weaknesses. Added RAM-based Energy Grid software cards with live in-run effects. Added linked tile upgrades: Overclocked Bloom Bastion Grid Added a new build model: Wall. Changes Expanded grid strategy with power states and surge windows. Reworked run generation flow: seeded run content with separate combat randomness. Improved spawn pacing and combat flow. Improved lighting/shadow presentation and minimap readability. Improved Building QuickPanel usability. Improved level-up/upgrade flow to better support linked upgrades. Bug Fixes Fixed consistency issues caused by mixed RNG behavior between run content and combat outcomes. Fixed multiple enemy targeting/attack edge cases during archetype rollout. Fixed visual/update issues affecting shadows and minima...