- Steam App
- Zorbus (2125420)
- Event type
- patch note
- Published
- 2 August 2025 - 13:14:55 UTC
- Source
- steam_community_announcements
Fixed a bug where summoned creatures could spawn into locked prison cells. Tweaked initial positions of animated and summoned creatures. Added more pre-checks for AI to check that there is space to create the animated / summoned. More tweaks to charm / possession, so that friendly creatures won't get angry or stay angry at the charmed / possessed in special cases. Yet another autopick bug fixed. This happened when "Pick all ammunition" setting was unchecked, and you autopiloted from level loot to a shoot weapon that used different ammunition type than what you currently had in quiver. When hostile creatures are seen, ammunition disabled in the loot manager can now be re-enabled from the normal inventory (ENTER or LMB on the item). Disabling can still be done only from the loot manager.