- Steam App
- Zorbus (2125420)
- Event type
- patch note
- Published
- 1 July 2025 - 18:20:03 UTC
- Source
- steam_community_announcements
Fixed a bug where creatures did not heal themselves when needed if they couldn't see hostile creatures. Fixed a bug where companion pathfinding didn't take creatures that could not be displaced into account. Fixed a bug where creature's state wasn't properly updated after an on-hit effect. Fixed a quickslot related bug. You can no longer order companions to target non-evil creatures that aren't yet hostile. Undead no longer get animated in locked prison cells. Everlasting ammunition no longer stacks. If you don't use autoammo, autoequip tries to equip normal ammunition before special ammunition when the quiver is empty. Mainly it avoids ammunition of Dismiss and Explosion. When a possessed creature gets unpossessed, it now re-equips itself and updates its item interests. You can now press B to cycle through blocked areas on the autopilot map screen. When there are no hostile creatures se...