Update notes for release 61.7 — Zorbus Steam update #182135

Fixed a bug where poisoned creatures thought that they were attacked by an unseen enemy after blinking. Fixed a bug where on hit -effect texts were...

Steam App
Zorbus (2125420)
Event type
patch note
Published
19 May 2025 - 03:16:17 UTC
Source
steam_community_announcements
Fixed a bug where poisoned creatures thought that they were attacked by an unseen enemy after blinking. Fixed a bug where on hit -effect texts were logged even if the situation was not seen. Fixed an inventory list bug. Fixed some bugs related to effects that have "seen hostiles" or "chain" as the area of effect, mainly Chain Lightning and Holy Burst. Fixed a bug with animals not using Health Surge. Fixed a bug where creatures animated from a trap did not attack the one that sprung the trap. Fixed a charm related bug. Animated and summoned creatures created by an evil aligned creature now remain evil aligned after their master has died / lost, and can be targeted with Holy Burst and such, which only damages evil creatures. Devices (orbs, wands, etc.) now show range in their properties, if applicable. Devices / talents that affect creatures and have automatic target selection are dimmed i...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.