PATCH 1.3 ''Crooked Woods'' — Sentinel: Cursed Knight Steam update #18265

Changelog After a succesfull test run, we've encountered some issues. These were now hopefully all resolved! Fixes: - Fixed Door Kasweihn castle closing...

Steam App
Sentinel: Cursed Knight (1480410)
Event type
patch note
Published
26 February 2021 - 15:25:39 UTC
Source
steam_community_announcements
Changelog After a succesfull test run, we've encountered some issues. These were now hopefully all resolved! Fixes: - Fixed Door Kasweihn castle closing after reload - Fixed Caverns invis wall blocking the way - Fixed dialog in the Sanctum from disabling your mouse Tweaks: - Menu music made less loud - Plague area before forgemaster boss ambient sound made less loud - Spell 1 (Magic Missile) costs 10 mana instead of 30 - Spell 5 (Magic Blast) costs 35 mana instead of 50 - Spell F3 (Arcance shock) costs 30 mana instead of 65 - Range of Spell 7 & 8 drastically lowered - Enemies detection range made higher - Loot from normal enemies changed from 1-20 shards to 5-35 shards - ''Injured'' Debuff damage after 5 seconds changed to 50 instead of 100. Added: - Added animation/particle effect to ''On Fire'' Debuff. - Added animation/particle effect to ''Injured'' Debuff. - NEW AREA: Crooked Woods, ...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.