0.161 Patch Notes — TrenchesWIP Steam update #183534

Thanks again to everyone that came along to the playtest! Had the first 'real' fight so far. Blue team established a foothold above the central hill...

Steam App
TrenchesWIP (1118920)
Event type
patch note
Published
1 August 2019 - 11:49:58 UTC
Source
steam_community_announcements
Thanks again to everyone that came along to the playtest! Had the first 'real' fight so far. Blue team established a foothold above the central hill, Red temporarily took and held it. Shortly after, the Blue's assaulted the hill pushing Red back, removing all their spawn points, and subsequently breaking the game ... We have a lot to fix! Anyway, here's the patchnotes: - Fixed up rotation of minimap in vehicles. - Fixed minimap icon rotation of other players. - Locked rotation of the map elements to the yaw axis. No more strange deforming map. - Added scale by DPI of map elements. - Re-Added visibility modifier to characters on map. Team members will always be visible to each other, but enemies are hidden. Enemies appear temporarily when they are firing their weapon. - Made a health component that allows us to specify 'hit zones' on the player and vehicles for damage multipliers. Head sh...

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