Update #37: Stability and clean up. — Dimension Drive Steam update #18874

Hello everyone ! We know, we are a couple of days late with this one. We wanted to release as usual but a big nasty bug has prevented us from doing it...

Steam App
Dimension Drive (394430)
Event type
patch note
Published
20 May 2017 - 18:23:53 UTC
Source
steam_community_announcements
Hello everyone ! We know, we are a couple of days late with this one. We wanted to release as usual but a big nasty bug has prevented us from doing it until now. Anyhow, what's this update bringing this time? Any fancy new enemy? Some big weapons? RPG elements? Well... not really. This time we have concentrated mostly on stability improvements, gameplay tweaks and bug fixes. It may seem as not much new is there in terms of content but believe us the updates are under the hood. In the last updates we have been adding a ton of stuff rapidly, new enemies, weapons, gameplay changes, difficulties, save slots... And those things came in hot from the oven. All of this lead to a build state that was less clean and stable. So, it was time to fix that. Ok, so what exactly this update brings then? Here it is, build 0.8.1.41 changelog: Energy received from each enemy has been rebalanced. All enemies...

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