- Steam App
- 20 Minutes Till Dawn (1966900)
- Event type
- patch note
- Published
- 1 July 2022 - 22:54:54 UTC
- Source
- steam_community_announcements
Endless mode is still fairly unbalanced, and certain builds let players scale their damage much faster than enemies could scale in HP, which made endless mode too easy and uninteresting later on. This patch mainly tries to address this issue. More balancing is likely to come in the future to ensure that endless mode can be a fun experience. Leaderboards have been reset, and will be reset again when the patch moves to the live branch. Balance Changes Enemies HP and spawn rate scale faster. Enemy spawn patterns changed. Increased XP required to level for level 60+. Upgrades can be taken, at max, 3 times in Endless Mode. Summons can attack at max of 5 times per second. Trained Dragon: Attack speed scaling changed from multiplicative to additive. Magic Lens: Damage scaling changed from multiplicative to additive. Intense Glare: Damage scaling changed from multiplicative to additive. Stalwart...